Taking Damage: The Woundbox

Although the first blow may kill you, you might also sustain a lot of wounds. To figure how many wounds you can take, you use a wound box. Each character? has a wound box, and you should draw one on your character sheet, too. In the box below you can see what it looks like.

As you can see, the box includes five major locations of the body, and each has its own row of small boxes. The numbers in some boxes are the minimal CON you need to use that particular box. So, if you have a CON 3, you must cross out all boxes with a number greater than 3 (4, 5, 6, 7, 8, 9, 10, etc.). The open boxes then left are the wounds you can take.

BLLSSC
head( 0)(  )( 5)(  )(10)(  )
guts(-1)(  )( 4)(  )( 9)( 5)
chest(-2)(  )( 3)(  )( 8)(10)
legs(-3)(  )( 2)(  )( 7)
arms(-4)(  )( 1)(  )( 6)

Whenever you get hit, or get a wound, you put a pencil cross in one of the open wound boxes: in the row of the location where you were hit, and in the column of the wound type. Thus if you are wounded severely in your leg, you put a cross in one of the ‘S’ columns, in the ‘legs’ row.

If all boxes of the right wound type already happen to be full, you must increase the wound type by one class. So if you are hit for the second time on your head with a Light wound, and you had only one free box there, you will instead get a Severe wound. Because your head hurt so much already, the second hit actually makes it worse! And a Severe wound too many in any location will become a Critical wound. Wounds can move up only one step, this way, though. So a Bruise will never promote to a Severe or worse (unless you are hit incredibly often and the Game Master? rules otherwise).

Ogland had an excellent constitution. And even if it were his only true quality, it made him nearly indestructible.
BLLSSC
head( X)(  )( 5)(  )( X)
guts(-1)( X)( 4)(  )( 5)
chest(-2)(  )( 3)(  )
legs(-3)(  )( 2)(  )
arms(-4)( X)( X)( X)( 6)
(With a CON 6 his woundbox looked like this, even after a bad beating. Note the Bruise on his head, the Critical on his chest - not bound to a location in the box -, the Light in his guts, and the many wounds in his arms. Actually Ogland took three Light wounds in his arms, but since he had no Light wounds left there, the last one moved up to a Severe.)