The Luck of Heroes

Alexander Malory ran like hell as the angry Indian Qaa soldiers pursued him. He just had to make it through the open field, even if it were completely impossible. A volley of a hundred arrows flew through the sky and was sure to pierce him at least a dozen times. But Alexander’s luck was incredible. He dodged and rolled and ran, and picked up his hat before he lost it. He wasn’t hit a single time!

Heroes would not be heroes if they did not have that extra bit of luck. That extra bit of luck to survive the most deadly attacks, or to get run over by a cart with four horses and roll out unscathed. And that is why all characters played by a player have Luck Points. Luck Points are wild cards to save your life where you would otherwise have failed your roll.

All player characters start out with two luck points. Once you use one in an adventure, it is used up forever. You can only get new luck points at the start of a new game session, and sometimes the Game Master? may grant you one extra point for a particularly virtuous, heroic and self-sacrificing deed.